Hi everyone, Here is more or less a copy paste from python-announce, but I thought it might fit in here as well as those using pyglet to create games might be interested in 2d physics in their games/apps and might not follow the announce list (I don't).
Im glad to announce that pymunk 0.8 have been released, a library wrapping the 2d physics engine Chipmunk. You can find it here: http://code.google.com/p/pymunk/ What is pymunk? =============== pymunk is a wrapper around the 2d rigid body physics library Chipmunk, http://wiki.slembcke.net/main/published/Chipmunk It puts a pythonic layer above chipmunk to make it easy to use for python programmers. The main goal with pymunk is to make 2d physics easy to include in your game/project. It is (or striving to be): * Easy to use It should be easy to use, no complicated stuff should be needed to add physics to your game/program. * "Pythonic" It should not be visible that a c-library (chipmunk) is in the bottom, it should feel like a python library (no strange naming, OO, no memory handling and more) * Simple to build & install You shouldnt need to have a zillion of libraries installed to make it install, or do a lot of command line trixs. * Multiplatform Should work on both windows, nix and OSX. * Non-intrusive It should not put restrictions on how you structure your progam and not force you to use a special game loop, it should be possible to use with other libraries like pygame and pyglet. Its licensed under MIT just as Chipmunk, so everyone should be able to use it. What is new? ============ This is the first release I actively promote, and the latest additions made up to this release is a better build script, automatic vector conversion and a number of small improvements here and there. /Victor - main pymunk developer --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
