Ben Sizer(e)k dio: > On Jul 8, 6:02 pm, altern <[EMAIL PROTECTED]> wrote: >> i noticed that CPU usage goes up when the mouse is moved, no matter if >> on_mouse_motion is declared or not. In a simple example i am working on >> it goes up from 5% to 15%. > > That isn't surprising, given that there is an event to handle. Even if > Pyglet doesn't do anything with it, the application still receives > events.
i see. of course. i just thought it feels quite a big jump for just a mouse movement. but i guess there is a lot going on under the hood. >> The frame rate goes up as well from 35 to 75 fps. > > That, however, is a bit surprising. Either it's some sort of bug, or a > scheduling artifact where rendering happens to be quicker because of > fewer context switches, perhaps. Bear in mind that it may not be as > big a difference as it appears - see if you can turn v-sync off, and > try again. i tried with v-sync off and i get same results. it is not a big deal, just feels weird. I thought that maybe i could control fps down to lower cpu use. thanks enrike --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
