On 9/26/08, Ragzouken <[EMAIL PROTECTED]> wrote:
>
>  ' If you're developing specifically for your (faulty) device, you can
>  set the environment variable PYGLET_SHADOW_WINDOW to 0 and limit
>  yourself to using a single window.'

... and only call OpenGL functions (and, by transitivity, many pyglet
functions) after creating that window.

Alex.

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