By "pyglet gl" do you mean the OpenGL features of pyglet? It's a bit
hard to tell what you are having trouble with.

Here is a library of functions to draw primitives, which you might
find helpful if you're trying to draw triangles and such:
http://github.com/irskep/pygletlibs/blob/b2be74622be5de5bc1dff55a31ad7373360722ab/draw.py

Other than that, pyglet.gl is identical to the normal OpenGL library,
which you can find documentation for in many places, for example
http://nehe.gamedev.net/.

If you're looking for a more comprehensive tutorial, I'll actually be
posting one later today.

On Jul 27, 8:51 pm, nitrofurano <[email protected]> wrote:
> hi!
>
> i'm trying to do a fast learning on the pyglet gl basics, but i'm
> having huge difficulties on finding useful stuff.
> I start findinghttp://www.pyglet.org/documentation.html, which seems
> technically interesting, but it misses working snippets (stuff like
> having between 10 and 20 lines of code at most), which would be useful
> for newbies like me - i only found two snippets about how to draw a
> black triangle on a white background (and vice versa), and no much
> more than that - and some random lines i have no idea where to stick
> them...
>
> i were also trying to analize the game CatVsMice from pyweek.org, but
> it's in a far deep level for my humble understanding...
>
> if people know where can i find useful and simple pyglet gl examples,
> please share to us!
> thanks!
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