On Aug 24, 4:54 pm, Tristam MacDonald <[email protected]> wrote:
> > On Aug 24, 1:41 pm, Tristam MacDonald <[email protected]> wrote:
> > > I had to switch that to vertex arrays to achieve that sort of performance
> > > on my integrated card - it might perform even better on your system like
> > > that.
> Here - though you probably have to revert make.sh to work on non-Mac
> systems.

Indeed that runs a bit faster, that gives me 65000 particles @ 60FPS,
also I added a bit of animation in this iteration :)
Funny though, doing the same trough pyglets VBO wrapper is 3-4x
slower.

http://codeflow.org/particles2.tgz
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