On Aug 24, 4:54 pm, Tristam MacDonald <[email protected]> wrote: > > On Aug 24, 1:41 pm, Tristam MacDonald <[email protected]> wrote: > > > I had to switch that to vertex arrays to achieve that sort of performance > > > on my integrated card - it might perform even better on your system like > > > that. > Here - though you probably have to revert make.sh to work on non-Mac > systems.
Indeed that runs a bit faster, that gives me 65000 particles @ 60FPS, also I added a bit of animation in this iteration :) Funny though, doing the same trough pyglets VBO wrapper is 3-4x slower. http://codeflow.org/particles2.tgz --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
