On Mon, Jun 21, 2010 at 10:57 AM, Homayoon <[email protected]> wrote:
> I noticed that when I use an animation to create a sprite, rotation > transformations can only be applied with a fixed anchor point. While > with images, I can set anchor_x and anchor_y and the rotation is done > correctly. Is there a way to achieve the same thing with animations? > You have to set the anchor point separately for each image in the animation. -- Tristam MacDonald http://swiftcoder.wordpress.com/ -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
