On Mon, Jun 21, 2010 at 10:57 AM, Homayoon <[email protected]> wrote:

> I noticed that when I use an animation to create a sprite, rotation
> transformations can only be applied with a fixed anchor point. While
> with images, I can set anchor_x and anchor_y and the rotation is done
> correctly. Is there a way to achieve the same thing with animations?
>

You have to set the anchor point separately for each image in the animation.

-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

-- 
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en.

Reply via email to