Good evening.

I'm trying to find a way of stopping, pausing and restarting
pyglet.image.Animation instances. I've checked the documentation and
the Animation code itself, but I can't find any mention of such
functionality anywhere.
I have tried subclassing Animation to implement these features, but
without any success, as there seems to be no way of determining which
frame is currently being displayed, and no way of restarting an
animation once it has stopped due to a frame with duration=None.

If this is possible using standard pyglet classes, please let me know
how; otherwise, I inquire: what is the proper way to go about
implementing such a derived Animation class? The actual code offers no
hint as to how the animation is actually implemented, and I have run
out of ideas accordingly.

Any help would be greatly appreciated.

D.

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