Hi all,

I've just started an experimental conversion of pyglet-trunk to Python
3.x - mainly using the 2to3 script and some manual bug fixing
afterwards.

All the basic features like opening windows, handling input and
calling OpenGL functions are working just fine. Loading images works
through the platform specific codec - the codecs implemented in pure
python seem to have some problems. Also the whole pyglet.image module
needs some fixing, because it uses string regexes for the image data
that is now stored as bytes.

For testing purposes I've also converted simplui (http://
code.google.com/p/simplui/) to work with Python 3.x, which runs great
with the converted version of pyglet.

Currently, I've tested everything in Linux and Windows.

The source is available at http://code.google.com/r/andreasschiefer-pyglet-py3/
for everyone to try out.
(I can also provide the source of the ported simplui if anyone is
interested in it)

As there are probably still many bugs, patches are of course welcome!


Andy

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