Great that fixed the freeze issue! One question though, when you enter 
fullscreen in the astraea example should it scale to fit the entire screen? 
I have a 640x480 region (filled with the game) surrounded with blackness.

I want to run test.py to make sure everything else is working okay, however 
near the beginning where the tests claim that windows should be popping up, 
they really don't. There isn't even an error/exception.

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