pymunk 4.0.0 has been released. pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python. Perfect when you need 2d physics in your game, demo or other application! It is built on top of the very nice 2d physics library Chipmunk.
This release is milestone in the history of pymunk, its now over 5 years old! The new version contains many improvements over the previous, among the most interesting for this list is the new prototype drawing using pyglet, which means its super simple to create and display a simple simulation using pyglet. 3 notable improvements: * Easy drawing with pyglet * Simplified API * Segment to segment collisions, poly radius Full release notes and other documentation is available at http://www.pymunk.org Download with pip/easy_install or at https://code.google.com/p/pymunk/downloads/list /Victor -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/groups/opt_out.
