Hello!
I am relatively new to Pyglet and python. I've been developing a tile-based 
game-platform for some months, i got to a basic level editor so far which i 
am happy with 
but i've been postponing text inputs.
Is there a relatively simple way of getting text input from the user and 
store it in variable? Like asking name of the player so it can then be 
displayed on labels.

I checked out the pyglet text_input.py example but it only demonstrates the 
display of the text, it doesnt get the value from the form. Any example 
code would help a lot. 
Thanks.

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