Hello there, I've started using Pyglet a few months ago in an effort to 
make a small shoot 'em up game. So far the simple things haven't proven an 
issue to me, until recently when I wanted to draw something from a specific 
spritesheet. The docs pointed me to image grids, but I was unsure.

The sprite sheet has multiple sprites with various sizes, and I've had 
trouble finding a solution to draw a specific one from the lot. Is there an 
efficient way to do that? 

- Garo

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