Hello,
I am trying to figure out how to position audio in space. There seem to
be a ton of variables that don't seem to do anything. I am using it in
2D space, so I have the player at:
(1, 1, 90) (90 is north)
and the sound is at
(5, 5)
How would I do this?
Also, when playing many sounds at different panning levels, how do I do
that? So say that I have a ton of gunshots coming from my front right,
would I create a new Player instance for each sound source? Or is there
a good way to do this in one player? Queuing and then playing didn't
work very well as I ended up getting one full sound and a half of
another when I would play.
thanks,
--
Brandon Keith Biggs <http://www.brandonkeithbiggs.com/>
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