1. Can Pyglet be used to create applications which run from the console 
   (ie direct to frame buffer) without X Windows to avoid overhead.

At this time, no.

   1. Is Pyglet hardware accelerated on most computers?

Yes, unless graphics drivers are doing software opengl.

   1. Is Pyglet hardware accelerated on the Raspberry Pi 2?

Pyglet doesn't run on the rpi, and i doubt it will work on the rpi 2.  
Those platforms only support opengl es.

   1. Can you point me to any projects which use Pyglet so I can gauge 
   performance?

pyweek.org has a few projects written in pyglet that you might find 
interesting.

   1. In a windowed environment can Pyglet get and set the window location 
   so that when it launches the Window can be put back where it was last time?

Yes, it is part of the window API.  
http://www.pyglet.org/doc/api/pyglet.window.Window-class.html#set_location


On Wednesday, April 29, 2015 at 11:59:26 AM UTC-5, Noah A wrote:
>
> I'm in the early phases of trying to decide between Pyglet and PyGame. I 
> have very little GUI programming experience. I write web applications but 
> for my current needs web interfaces are too heavy and have too much latency.
>
> I bought a book on PyGame and started trying to make something with it but 
> I found the API wasn't very Pythonic (in my opinion) and felt like I might 
> as well be using C++ for the performance gains since it was already a pain 
> to use. But I looked at Pyglet and the API seems much better to me. I'm 
> just unsure if it can do what I need.
>
>    1. Can Pyglet be used to create applications which run from the 
>    console (ie direct to frame buffer) without X Windows to avoid overhead.
>    2. Is Pyglet hardware accelerated on most computers?
>    3. Is Pyglet hardware accelerated on the Raspberry Pi 2?
>    4. Can you point me to any projects which use Pyglet so I can gauge 
>    performance?
>    5. In a windowed environment can Pyglet get and set the window 
>    location so that when it launches the Window can be put back where it was 
>    last time?
>    
> I have two main kinds of applications I want to make. One is simple touch 
> screen (non-multi touch) interfaces with big buttons and sliders for gloved 
> fingers on industrial equipment. Standard GUI toolkits don't work well for 
> this because they all seem to be built assuming you have a keyboard and 
> mouse. The other is to display gauges on industrial equipment which 
> requires several layers of overlapping transparent images. For example 
> think about the face of a sophisticated watch with a date dial, power 
> meter, and such. This page has examples of the kind of complex dials. 
> http://www.luxurybazaar.com/subcategories/subid_1285_Classique_Moonphase.html
>
>
>
>
>

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