Bleh, I'm so derped right now. I fixed the issue by enabling subpixels which uses float vertex data instead of int, so:
self.sprite1 = pyglet.sprite.Sprite(self.texture1,batch=self.batch,group= group(1),subpixel=True) That should clear up the issue with the z coord. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
