Thanks Richard, Batch support is definite. I actually hacked up a Sprite-module-like class based off of the /contrib code, which included both batch support as well as a direct Model.draw() method for people who like slow code :)
Since you're here, what are your thoughts on projection? For my personal projects I have 2D and 3D fixed resolution viewport classes, which maintain aspect ratio on resizing. These are similar to the examples/fixed_resolution.py file. I gather from reading old discussions that something like this may have been planned for inclusion at some point. -Ben On Tuesday, May 30, 2017 at 12:43:20 PM UTC+9, Richard Jones wrote: > > +1 to make life easier, since OBJ is something I carry around between > projects. As long as the implementation has batch support :-) > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
