I'm trying to figure out a smart way of displaying changes.
Let's say we have a Pyglet program where an arrow is displayed pointing in 
the direction
that was last pressed by the user (up, down, left or right).
Hence we need a sprite for every direction. Also there should be a batch 
for sprite(s).

What is the recommended way of doing this?
Should I create four sprite objects, and allow only one of them to be in 
the batch
at a time, or destroy old sprite and then create a new one?
Do I create a batch only once and then delete sprites in it and create new 
sprites and add them to the batch?
Or should I forget  and create batches whenever things change?

(I hope the title describes the issue. I considered calling it 'Recommended 
Way of Updating Batches'.)

-- 
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
Visit this group at https://groups.google.com/group/pyglet-users.
For more options, visit https://groups.google.com/d/optout.

Reply via email to