Hi Luke, 

I know very little about Andtoid, but it's actually within the realm of 
possibility. It would require quite a bit of work, but some of this work is 
already happening anyway which could make this possible.

The biggest hurdle is OpenGL ES. Most of the substantial work towards migrating 
pyglets core to OpenGL 3+ has already been done, but still requires rewriting 
and porting the text module.  We don't use a whole lot of different OpenGL 
calls internally, so targeting the GLES subset should be OK. 

The new code required would be for the platform abstraction. This is stuff like 
creating a context, and handling touch input. We might be able to leverage some 
of the work done by other projects here.

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