Thanks for the info Charles! I must say this surprises me a bit. It would then mean that you could not create an OpenGL context with pygame, as this is the context they're using.
But I agree that this should not be changed by default. As stated above, it should find a place in the documentation as a nice thing to know in case of performance problems. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
