On Monday, April 20, 2020 at 10:25:59 AM UTC+1, Nicky Mac wrote:
>
> the splendid glsl examples in pythonstuff.org require the use of Tristan
> McDonald's Shader.py
> obtainable from :
> https://swiftcoder.wordpress.com/2008/12/19/simple-glsl-wrapper-for-pyglet/
> <https://www.google.com/url?q=https%3A%2F%2Fswiftcoder.wordpress.com%2F2008%2F12%2F19%2Fsimple-glsl-wrapper-for-pyglet%2F&sa=D&sntz=1&usg=AFQjCNGJa5x89HiGqIUhjEeI7eKC6QZizA>
>
> but the code there is badly formatted and after unscrambling it I can't
> get it to run.
> Is there somewhere else I can acquire this code?
>
Ok I've now found it, but when used errors:
File "C:/Python/Python36/Dhruve and me/Pyglet\shader.py", line 40, in
createShader
src = (c_char_p * count)(*strings)
NameError: name 'c_char_p' is not defined
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