Hi. I've been experimenting with libglade from Python, and have found that I can use up an awful amount of memory incredibly quickly by destroying and re-creating widgets. I've written a small script that demonstrates it.
There is a small window with a label and a button on it. When you click the button the label gets replaced repeatedly with a new copy. It's the while loop in the recreate_label() function that does the replacement, and causes the memory gobbling. #!/usr/bin/env python # # $Id$ import gtk, libglade, time def recreate_label(signal, label, vbox): label.destroy() while 1: wtree = libglade.GladeXML("project1.glade", "label") label = wtree.get_widget("label") vbox.pack_start(label) vbox.reorder_child(label, 0) label.destroy() if __name__ == "__main__": wtree = libglade.GladeXML("project1.glade", "window1") window = wtree.get_widget("window1") button = wtree.get_widget("button") button.signal_connect("clicked", recreate_label, wtree.get_widget("label"), wtree.get_widget("vbox1")) window.show() gtk.mainloop() If anybody would like the Glade file that goes with it to play around, drop me a line and I'll post it. It's only short. So my question is - am I doing something wrong (most likely), or is this a leak? I'm using the latest stable pygnome (i.e. on GNOME 1.4), with Python 2.2, all compiled from source. Thanks. -- Graham Ashton _______________________________________________ pygtk mailing list [EMAIL PROTECTED] http://www.daa.com.au/mailman/listinfo/pygtk Read the PyGTK FAQ: http://www.async.com.br/faq/pygtk/