Hi
I've found the bug. The function that was called increased it's duration.

Greets
Thomas

############################################################################
Hi

I'm working with pygtk and pyopengl.
To draw an incoming signal I registered once a callback via 
"gobject.idle_add(draw_signal)" that returns "True".
Unfortunatelly the app slows down after a while --> the duration between 
the drawing increases.

Here's my question:
Is there a way to print all events that are pending before the queue is 
processed via:
********************************
while gtk.events_pending():
               gtk.main_iteration()
********************************

By the way. The app even slows down if I run "gtk.main()".

Greets
Thomas
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