Thanks. I'll use that aproach. I saw a lot of self.wTree's so I'll stick with that naming convention.
Regards, Leon ________________________________________ From: Pietro Battiston [...@pietrobattiston.it] Sent: Monday, December 06, 2010 09:31 To: Leon Bogaert Cc: marco.giu...@gmail.com; pygtk@daa.com.au Subject: Re: [pygtk] self from gtk.builder Il giorno lun, 06/12/2010 alle 00.28 +0000, Leon Bogaert ha scritto: > Thanks Marco, > > Messing with __getattr__... I think I'm going to let that pass. It feels > kinda messy. > I'm just begining with gtk and I've been browsing through other people's code > but I find it difficult to organize my gtk code. > Anyway, the main message is: if you must use a widget created through a glade file, you can live without subclassing it. For the "ordinary" operations, you can just do class ActionsMenu(object): def __init__(self, widget): self.widget = widget and then access the "widget" argument when you need it; if instead you have to override some method, you can do class ActionsMenu(object): def __init__(self, widget): self.widget = widget self.widget.do_size_request = my_newly_written_size_request My personal (and not particularly authoritative) impression is that while in the traditional pygtk approach you (grossly speaking) create a subclass for each "important" widget in your app, when you use glade/gtk.Builder you just create subclasses for "conceptually important" objects, which may then be related to (and have as members) 0, 1, or many widgets each. And that this is, in the end, the traditional way to organize Python code. Pietro _______________________________________________ pygtk mailing list pygtk@daa.com.au http://www.daa.com.au/mailman/listinfo/pygtk Read the PyGTK FAQ: http://faq.pygtk.org/