> Thanks, I think the right approach is to extend buildtests.
>
> I've studied pkg_resources a bit in the meantime, and it seems to me
> that supporting PyOpenGL 3 requires support for eggs. This because
> PyOpenGL uses egg entry points to find parts of its implementation
> (pluggable components). Are major changes to PyInstaller's packaging
> model necessary to be able to include eggs?

I have no hints but this:
look what other "freezers" are doing...

if I remember correctly bbfreeze supports eggs, and I've seen in the
bug-tracker they have found some problem we have / have had here too,
so perhaps some collaboration is possible.

--
Matteo
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