> Thanks, I think the right approach is to extend buildtests. > > I've studied pkg_resources a bit in the meantime, and it seems to me > that supporting PyOpenGL 3 requires support for eggs. This because > PyOpenGL uses egg entry points to find parts of its implementation > (pluggable components). Are major changes to PyInstaller's packaging > model necessary to be able to include eggs?
I have no hints but this: look what other "freezers" are doing... if I remember correctly bbfreeze supports eggs, and I've seen in the bug-tracker they have found some problem we have / have had here too, so perhaps some collaboration is possible. -- Matteo --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "PyInstaller" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/PyInstaller?hl=en -~----------~----~----~----~------~----~------~--~---
