Hi! I'm trying to use pyinstaller+kivy+pygame on Mac OS X (Mavericks) to package a Mac OS X application. The app works fine before pyinstaller, so there shouldn't be a problem with pygame or kivy. I've followed the instructions on the kivy webpage and I'm getting a packaged application. Running it however yields the following error:
ERROR: pygame.macosx.Video_AutoInit() call FAILED Which causes the application to crash. It seems like some part of pygame doesn't get packaged properly. But kivy does recognize pygame in an earlier statement: [INFO ] [Text ] Provider: pygame so it's not that pygame doesn't get packaged at all.... Any clues/tips are welcome! Is there a debug function I can add somehow to get more debug information? Best regards, Gustav -- You received this message because you are subscribed to the Google Groups "PyInstaller" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyinstaller. For more options, visit https://groups.google.com/groups/opt_out.
