I don’t suppose building with --debug=bootloader makes any difference?

The only code difference between console and windowed modes on Windows 
beyond the compiler flag that tells Windows not to spawn a console is the 
exception handling (redirecting errors to a popup dialog so that they’re 
not invisible) which doesn’t kick in until application shutdown so no, it 
shouldn’t make a difference. On the other hand, windowed mode is the one 
used most often by malware distributors so it’s not that unlikely that the 
slowdown is just MS defender scrutinising the application more thoroughly.
​

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