Can you try to isolate the bottleneck ?
Just comment out the pymedia part and see how fast the PIL would be.
Also I might suggest using SDL/pygame for resizing.
Dmitry/

----- Original Message ----- 
From: "RayS" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, December 04, 2006 11:12 AM
Subject: [Pymedia-users] encoding performance


> I'm trying to get some better frame rate encoding for color 640x480; what
> should I try next?
> I know PIL's resize is a bit slow, but MPEG players won't accept 
> 1024x768...
>
> Thanks,
> Ray
>
> <SNIP>
>    fw= open( outFile, 'wb' )
>    while time.clock()-t0<2: ## one minute
>        # Create VFrame
>        im = ImageGrab.grab()
>        im = im.resize((640, 480), Image.NEAREST)
>        bmpFrame= vcodec.VFrame(
>          vcodec.formats.PIX_FMT_RGB24,
>          im.size,
>          (im.tostring(),
>          None,None))
>        yuvFrame= bmpFrame.convert( vcodec.formats.PIX_FMT_YUV420P )
>        d= e.encode( yuvFrame )
>        fw.write( d )
>        print 'frame', i, '\t', time.clock(), "\r",
>        i+= 1
>
>    print '\n%d frames ( %.2f fps )' % ( i, float( i )/ ( time.clock()- 
> t0 ) )
>    fw.close()
>
>
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