Not right now...

In order to build PyMOL without linking to real GL libraries, you'd either need 
a fake copy of the GL API, or "#define" out all of the gl calls in PyMOL (many 
hours of work).

Sorry!
Warren

--
mailto:war...@sunesis.com
Warren L. DeLano, Ph.D.
Informatics Manager
Sunesis Pharmaceuticals, Inc.
341 Oyster Point Blvd.
S. San Francisco, CA 94080
(650)-266-3606  FAX:(650)-266-3501



> -----Original Message-----
> From: Nathaniel Echols [mailto:n...@mail.csb.yale.edu]
> Sent: Tuesday, July 16, 2002 12:09 PM
> To: pymol-users@lists.sourceforge.net
> Subject: [PyMOL] pymol without GL
> 
> 
> 
> quick question: I'm trying to do batch jobs on a server.  Obviously,
> there's no X or OpenGL installed.  Is there any way to build 
> PyMOL without
> any graphical frontend, and just use it as a raytracer?  I 
> don't want to
> go through the trouble of adding in these libraries...
> 
> thanks,
> Nat
> 
> 
> 
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