Not right now... In order to build PyMOL without linking to real GL libraries, you'd either need a fake copy of the GL API, or "#define" out all of the gl calls in PyMOL (many hours of work).
Sorry! Warren -- mailto:war...@sunesis.com Warren L. DeLano, Ph.D. Informatics Manager Sunesis Pharmaceuticals, Inc. 341 Oyster Point Blvd. S. San Francisco, CA 94080 (650)-266-3606 FAX:(650)-266-3501 > -----Original Message----- > From: Nathaniel Echols [mailto:n...@mail.csb.yale.edu] > Sent: Tuesday, July 16, 2002 12:09 PM > To: pymol-users@lists.sourceforge.net > Subject: [PyMOL] pymol without GL > > > > quick question: I'm trying to do batch jobs on a server. Obviously, > there's no X or OpenGL installed. Is there any way to build > PyMOL without > any graphical frontend, and just use it as a raytracer? I > don't want to > go through the trouble of adding in these libraries... > > thanks, > Nat > > > > ------------------------------------------------------- > This sf.net email is sponsored by: Jabber - The world's > fastest growing > real-time communications platform! Don't just IM. Build it in! > http://www.jabber.com/osdn/xim > _______________________________________________ > PyMOL-users mailing list > PyMOL-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/pymol-users >