David, I haven't written this into the CGO system, which is pretty rudimentary and pretty incomplete at present. Transparency is actually tough to get right, since certain kinds of objects need to be rendered before the transparent surface -- others after. Then there's the issue of Z-ordering transparent triangles, which PyMOL isn't doing yet at all...
I'll add this functionality to the next release, but don't expect the results to look good. Cheers, Warren -- mailto:war...@sunesis.com Warren L. DeLano, Ph.D. Informatics Manager Sunesis Pharmaceuticals, Inc. 341 Oyster Point Blvd. S. San Francisco, CA 94080 (650)-266-3606 FAX:(650)-266-3501 > -----Original Message----- > From: David [mailto:sp...@xray.bmc.uu.se] > Sent: Monday, September 23, 2002 2:38 PM > To: pymol-users@lists.sourceforge.net > Subject: [PyMOL] transparent CGOs? > > > Hi, > > a rephrase of my earlier question: (how do/can) I make my CGO's > transparent? Isn't it simply a property of the OpenGL object? > > > -- > Groeten, David. > ______________________________________________________________ > __________ > Dr. David van der Spoel, Biomedical center, Dept. of Biochemistry > Husargatan 3, Box 576, 75123 Uppsala, Sweden > phone: 46 18 471 4205 fax: 46 18 511 755 > sp...@xray.bmc.uu.se sp...@gromacs.org http://zorn.bmc.uu.se/~spoel > ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ > ++++++++++ > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > PyMOL-users mailing list > PyMOL-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/pymol-users >