Dear pymol users,
I got an answer from several helpful people:

I had somehow disabled the depth cue in the
raytracing rendering:

-----

There are two settings that give you an impression of depth.

depth_cue for the OpenGL display and
ray_trace_fog for the ray tracer

set ray_trace_fog, 1
to preserve the depth cue in your rendered image.

-----

Ah, now it works beautifully!

thank you!
Anders


-- 
Anders Østergaard Madsen                          
Centre for Crystallographic Studies                 
Department of Chemistry, University of Copenhagen   

Reply via email to