Hi all,
I have a session that I am completely unable to render. If I just issue
a "ray" command, the view window shows a progress bar and the command
window eventually reports that raytracing has finished normally, but the
view window isn't updated with the raytraced image. If I try to png the
output, all I get is the OpenGL image. If I specify a size larger than
the view windows (eg - "ray 1600,800") I don't even get the white-screen
"image too big for window" message.
The only thing I can think of that might be funky about the scene is two
objects with different cartoon transparencies. But if I set them to both
have the same transparency, no dice.
This behavior occurs with this session across computers and across OSes
(WinXP and OSX). Has anyone else seen this? Warren, if this is a bug,
shall I send you the scene file?
Jacob
--
Jacob Corn
The Berger Lab
UC Berkeley - Molecular and Cell Biology
jc...@uclink.berkeley.edu
phone: 510-643-8893
fax: 510-643-9290