> Is there a way to make the perspective effect more dramatic > than the default way? I mean to make the far end smaller and
set field_of_view to something large. The default is 20 degrees. 50 to 70 degrees will give you a very strong perspective effect. (FYI: the field of view is in Y, not X as I would have otherwise expected...its an "OpenGL thing") Cheers, Warren -- Warren L. DeLano, Ph.D. Principal Scientist . DeLano Scientific LLC . 400 Oyster Point Blvd., Suite 213 . South San Francisco, CA 94080 USA . Biz:(650)-872-0942 Tech:(650)-872-0834 . Fax:(650)-872-0273 Cell:(650)-346-1154 . mailto:war...@delsci.com > -----Original Message----- > From: pymol-users-ad...@lists.sourceforge.net > [mailto:pymol-users-ad...@lists.sourceforge.net] On Behalf Of > Jianghai Zhu > Sent: Friday, May 27, 2005 6:11 PM > To: 'pymol-users' > Subject: [PyMOL] perspective rendering > > Hi, all, > > I am trying to render my picture in a perspective view in > pymol 0.98. > Is there a way to make the perspective effect more dramatic > than the default way? I mean to make the far end smaller and > the close end bigger. > > Thanks. > > Jianghai > > > > ------------------------------------------------------- > This SF.Net email is sponsored by Yahoo. > Introducing Yahoo! Search Developer Network - Create apps using Yahoo! > Search APIs Find out how you can build Yahoo! directly into > your own Applications - visit > http://developer.yahoo.net/?fr=offad-ysdn-ostg-q22005 > _______________________________________________ > PyMOL-users mailing list > PyMOL-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/pymol-users >