PyMOL Testers:

0.99beta07 also contains a new command:  "draw" which creates an oversized
OpenGL image using the current window.

Usage:

draw [width, height, antialiasing-level]

Examples:

draw 1600

will create an 1600-pixel wide image with an aspect ratio equal to that of
the current screen.

draw 2000, 1500, 0

will create a 2000 by 1500 pixel image with antialiasing disabled

draw 600, 400, 2

will create a 600 by 500 pixel image with maximum (16X) antialiasing

Please let me know how well this works in your hands.  It is a quick
alternative to ray-tracing, and with antialiasing enabled by default, the
image quality is noticably better than your standard realtime screen-shot
image.

Also note that PyMOL now displays oversize images by shrinking them down and
showing them in the viewer window.

Also note that image size and antialiasing may be limited in some cases due
to OpenGL hardware limits, such as screen size.  For example, high-end ATI
and NVidia cards max out at 4096 x 4096.  

Also note that ray can now also be called with a single width argument.

ray 1600

Cheers,
Warren



--
Warren L. DeLano, Ph.D.                     
Principal Scientist

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