PyMOL Testers: 0.99beta07 also contains a new command: "draw" which creates an oversized OpenGL image using the current window.
Usage: draw [width, height, antialiasing-level] Examples: draw 1600 will create an 1600-pixel wide image with an aspect ratio equal to that of the current screen. draw 2000, 1500, 0 will create a 2000 by 1500 pixel image with antialiasing disabled draw 600, 400, 2 will create a 600 by 500 pixel image with maximum (16X) antialiasing Please let me know how well this works in your hands. It is a quick alternative to ray-tracing, and with antialiasing enabled by default, the image quality is noticably better than your standard realtime screen-shot image. Also note that PyMOL now displays oversize images by shrinking them down and showing them in the viewer window. Also note that image size and antialiasing may be limited in some cases due to OpenGL hardware limits, such as screen size. For example, high-end ATI and NVidia cards max out at 4096 x 4096. Also note that ray can now also be called with a single width argument. ray 1600 Cheers, Warren -- Warren L. DeLano, Ph.D. Principal Scientist . DeLano Scientific LLC . 400 Oyster Point Blvd., Suite 213 . South San Francisco, CA 94080 USA . Biz:(650)-872-0942 Tech:(650)-872-0834 . Fax:(650)-872-0273 Cell:(650)-346-1154 . mailto:war...@delsci.com