Hi All,
While ray tracing a scene with 10 x-large proteins in grid mode at 3600, 3600
(width, height) I ran out of RAM (2 GB). I tried it again by writing
everything into a script and using pymol -qc which still ran out of memory. I
read somewhere that POVRAY is less of a memory hog so I installed the latest
version and simply modified my script to "ray 3600, 3600, renderer=1" to use
POVRAY. Everything went smoothly but I noticed that the image generated from
POVRAY looked different than the native ray traced structure using PyMOL's ray
tracer (simply invoking "ray" without dimensions in PyMOL). Specifically, the
light reflections appeared to be dulled in POVRAY and spheres that were further
away from the camera view are not distinguishable. I've posted a comparison on
the PyMOLWiki:
http://www.pymolwiki.org/index.php/Povray_vs._pymol
Firstly, I apologize as I am completely new to the world of POVRAY and I just
assumed that the image produced from either method would give identical/close
results but I much prefer the look of the PyMOL ray-tracer. Is there an easy
way to set everything up the same way as the PyMOL ray-tracer but for POVRAY?
Thank you for your time.
Sean
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