Hi,
I made a movie with rotating protein structure:
https://vid.me/Y4Nb
The structure itself is static, so the surface should also stay the same.
But it clearly changes during the movie. Any round-off errors? Is there any
fix for this problem?
I rendered frames for the movie by generating a set of PML files like:
load 2gb1.pdb
rotate x, angleX
rotate y, angleY
ray 800,600
png frame_i.png
Thanks for your help,
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