There seem to have been some changes in how the VRML2 output is done 
between 1.7.X and 1.8.X, though I can't find it documented in change logs.

In 1.7.X, vrml2 output would convert sticks to cylinders that was 
dependent on color. If a bond were split into two colors, it would 
output as two cylinders, but if the bond were one color it would just be 
one longer cylinder. There was also the annoying property that no matter 
what settings you included, vrml2 would always put extra spheres at the 
ends of cylinders to make them smooth (even though they were inside atoms)

In 1.8.X bond cylinders are always exported as two separate cylinders, 
even when everything is colored the same, but the annoying spheres at 
the end of bonds are gone (yay!).

Unfortunately, it turns out that when working with blender scripts it 
was much easier to make everything one color so each bond was a single 
cylinder. I can use an older version, but I was wondering if there is 
perhaps a new setting I haven't seen yet that might let me revert this 
behavior.

Thanks.

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