Hi Gianluca - 

Based on the way sphere export is set up for VRML2 (and similarly for COLLADA), 
with each sphere being a separate object, to my knowledge it is not currently 
possible to do what you're talking about within PyMOL.  You can probably 
achieve something like what you want on the Blender side by grouping the 
spheres together, though.  Sorry I'm not able to give a more helpful answer in 
terms of speeding up the import process.

Cheers,
Jared




On April 8, 2018 at 9:10:51 AM, Gianluca Tomasello (giagi...@gmail.com) wrote:

Hi, when I try to export a sphere representation as a vrml file and then import 
it into blender, the file is imported as multiple objects. When a lot of 
spheres are present int the representation, blender imports the file very 
slowly.. is there a way to export the representation as a single object like 
for surfaces or cartoon?
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