Hi Gianluca -
Based on the way sphere export is set up for VRML2 (and similarly for COLLADA),
with each sphere being a separate object, to my knowledge it is not currently
possible to do what you're talking about within PyMOL. You can probably
achieve something like what you want on the Blender side by grouping the
spheres together, though. Sorry I'm not able to give a more helpful answer in
terms of speeding up the import process.
Cheers,
Jared
On April 8, 2018 at 9:10:51 AM, Gianluca Tomasello (giagi...@gmail.com) wrote:
Hi, when I try to export a sphere representation as a vrml file and then import
it into blender, the file is imported as multiple objects. When a lot of
spheres are present int the representation, blender imports the file very
slowly.. is there a way to export the representation as a single object like
for surfaces or cartoon?
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