Hi Jason,

You can save with Ctrl-S, as you might know. Auto rendering would be
complicated because there is a lot of options. For instance, you may have
to choose low DPI for quick inspection or high for final rendering.

Best regards,
Pedro Lacerda

Em sex, 22 de nov de 2019 19:49, Junsu Park aka. Jason Mosier <
parksinj...@gmail.com> escreveu:

> Hello, I'm fairly new to pymol and python in general, but I honestly don't
> have to self control to save by myself very well and so I was trying to use
> the proof of concept code for autosaving. However, it was written for a way
> old version of pymol and so I was wondering if I could get some help with
> fixing this code up? If that would be too difficult, is there a way that I
> could bind a key to saving AND then rendering? Or even just clicking on the
> render button causes it to save before ray tracing? I keep rendering on a
> weak computer thinking it can handle it and then it crashes and I lose all
> my progress.
>
> Link to code: https://pastebin.com/EJJQWc00
> <https://gnldr.online/tracker/click?redirect=https%3A%2F%2Fpastebin.com%2FEJJQWc00&dID=1574462896168&linkName=https://pastebin.com/EJJQWc00>
>
> Link to output:  https://pastebin.com/TNSuA0fH
> <https://gnldr.online/tracker/click?redirect=https%3A%2F%2Fpastebin.com%2FTNSuA0fH&dID=1574462896168&linkName=https://pastebin.com/TNSuA0fH>
>
> Thanks,
> -Jason
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