I don't see what it would have to do with the pyogp list. The sldev list
would seem to be a far more appropriate place for it.

Lawson English wrote:
> all the various Second Life viewer developers are (and/or have been)
> talking about a plugin/scripting API. Here's a discussion in the
> Imprudence forum that describes a system that is coincidentally close
> to what I'd like to see made available in the pyogp viewer.
>
> http://imprudenceviewer.org/forums/viewtopic.php?f=7&t=79&st=0&sk=t&sd=a
>
>
>
> I'd like to propose that we use the pyogp mailing list as one venue
> for discussing the design and implementation of such a beastie, with
> an eye to making it work, at least in principle, on any "compliant"
> Second Life viewer on any platform. It won't be easy to do this, but
> would allow a convergence of design in one direction, while allowing
> flexibility in others.
>
>
> Lawson English (Saijania Kuhn)
>
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-- 
Tateru Nino
http://www.massively.com/

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