I don't see what it would have to do with the pyogp list. The sldev list would seem to be a far more appropriate place for it.
Lawson English wrote: > all the various Second Life viewer developers are (and/or have been) > talking about a plugin/scripting API. Here's a discussion in the > Imprudence forum that describes a system that is coincidentally close > to what I'd like to see made available in the pyogp viewer. > > http://imprudenceviewer.org/forums/viewtopic.php?f=7&t=79&st=0&sk=t&sd=a > > > > I'd like to propose that we use the pyogp mailing list as one venue > for discussing the design and implementation of such a beastie, with > an eye to making it work, at least in principle, on any "compliant" > Second Life viewer on any platform. It won't be easy to do this, but > would allow a convergence of design in one direction, while allowing > flexibility in others. > > > Lawson English (Saijania Kuhn) > > _______________________________________________ > Click here to unsubscribe or manage your list subscription: > https://lists.secondlife.com/cgi-bin/mailman/listinfo/pyogp > -- Tateru Nino http://www.massively.com/ _______________________________________________ Click here to unsubscribe or manage your list subscription: https://lists.secondlife.com/cgi-bin/mailman/listinfo/pyogp