On Thu, 13 Dec 2012 17:55:52 -0500
Ajay Shah <[email protected]> wrote:

> I was wondering how to store variables inside of a gpu's memory and then 
> modify them each time a kernel is run. what would that look like inside of a 
> kernel code?

Use a buffer: it is attached to a context. Every kernel running in that context 
can have access to it... and modify it.
my answer is so trivial that it probably means I did not understand the 
question ; nevertheless I hope it helps.

-- 
Jérôme Kieffer
On-Line Data analysis / Software Group 
ISDD / ESRF
tel +33 476 882 445

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