> Hello, > > I've been hacking on a Pygame-based viewer for the control flow graphs. > See pypy/translator/tool/pygame/graphviewer.py. The idea is to display the > graph as computed by 'dot', but more interactively. The hard part was to > figure out where, in the image, each variable name actually is on the screen; > now you can move the mouse around and when it is over a variable name you see > the corresponding annotation, inferred by the new stuff in pypy/annotation/. > > The goal is to clean up and link it to the annotator a bit more, so that you > can see it while it progresses (as if doing a step-by-step debugging). I > guess it would be quite a useful debugging tool, aside from being > presentation-friendly :-) > > > A bientot, > > Armin.
Hello Armin, it's a pity, that I will not be at Europython this year. I think your presentation will be a highlight of this conference! For text output and user interfaces on top of Pygame take a look at Sean Riley's PyUI http://pyui.sourceforge.net/ However, it seems, that the latest development is for the Windows platform only. Actually I did not use PyUI. I only read the description in Sean Riley. Game Programming with Python http://www.amazon.co.uk/exec/obidos/ASIN/1584502584/ref=ase_lowthcom-21/202-6545448-9339031 Seems to be a great book. Guenter _______________________________________________ [EMAIL PROTECTED] http://codespeak.net/mailman/listinfo/pypy-dev
