I've been promising to do something with this for quite a while and finally got to it.
I spent some time this weekend playing around with the possibility of writing panel applets for KDE (kicker) in Python using PyKDE. David Boddie has made some preliminary code available which I stole from shamelessly and with mostly a little reorganization got it somewhat working. The problem (you knew there was one) is that every panel applet would require it's own .so library, and those are hard to write in Python. I can come up with a template for those, but it's more work than I want to do and not the cleanest solution. What I did is delegate the task - I filed a feature request with KDE to change the way panel applets are specified (.desktop file) and loaded, so that PyKDE can have a single .so that will load any Python-based panel applet by having an identifying field placed in the .desktop file for the applet. It's only a very small code change, but of course won't be available until the next KDE release if they agree to make the change. The implementation is fairly simple - you write a one line factory function in Python that is called by kicker and calls your panel applet constructor and returns the panel applet object to kicker. You also need to derive your applet from PyKPanelApplet, which is a subclass of KPanelApplet with a one line destructor change and one additional method on the C++ side. All of this can be built into PyKDE, so you never have to do any C++ at all. In the meantime I'll clean up what I have, send a copy to David for review and improvement, and maybe even document it. If anyone is interested, I can post the KDE bug number and you can all go to bugs.kde.org and vote for it. Jim _______________________________________________ PyKDE mailing list [EMAIL PROTECTED] http://mats.imk.fraunhofer.de/mailman/listinfo/pykde