Hi all, I've got the following error:
Traceback (most recent call last): File "test2.py", line 47, in mousePressEvent item = MyItem2(self.options) File "test2.py", line 10, in __init__ i.setParentItem(self) RuntimeError: underlying C/C++ object has been deleted for this code (I've tried to make it as short as possible): import sys from PyQt4 import QtGui, QtCore class MyItem2(QtGui.QGraphicsItem): def __init__(self, items): QtGui.QGraphicsItem.__init__(self) self.items = items for i in self.items: i.setParentItem(self) def paint(self, painter, option, widget): painter.drawEllipse(0, 0, 10, 10) def boundingRect(self): return QtCore.QRectF(0, 0, 20, 20) class MyItem1(QtGui.QGraphicsItem): def __init__(self): QtGui.QGraphicsItem.__init__(self) def paint(self, painter, option, widget): painter.drawEllipse(0, 0, 20, 20) def boundingRect(self): return QtCore.QRectF(0, 0, 20, 20) class MyItem(QtGui.QGraphicsItem): def __init__(self, options): QtGui.QGraphicsItem.__init__(self) self.options = options self.activated = False self.items = [] def paint(self, painter, option, widget): pass def boundingRect(self): return QtCore.QRectF(-100, -100, 200, 200) def mousePressEvent(self, event): self.activated = not self.activated if self.activated: item = MyItem2(self.options) self.scene().addItem(item) self.items.append(item) item.setParentItem(self) if not self.activated: for i in self.items: i.setParentItem(None) self.scene().removeItem(i) self.items = [] class MyView(QtGui.QGraphicsView): def __init__(self): QtGui.QGraphicsView.__init__(self) self.scene = QtGui.QGraphicsScene() self.items = [MyItem1(), MyItem1(), MyItem1()] self.item = MyItem(self.items) self.scene.addItem(self.item) self.setScene(self.scene) # main program app = QtGui.QApplication(sys.argv) view = MyView() view.show() sys.exit(app.exec_()) After running it, click several times on the 'canvas' to see the error. It is strange. The error concerns objects which I hold in MyItem.objects. I do not understand why the underlying objects are lost. Can anyone explain me that? Moreover if I comment the line 'self.items = []' then there is no such error. Is it possible that this assignment destroys C/C++ objects under the curtain? Hard to believe. best regards, Krystian
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