Undoubtedly, that would work for showing the widget. And yes, I've done that much. Unless something has changed recently, I eventually have to call app.exec_(), which would block until last window has closed...
I seems the previous email of calling eval() might be the right route. ----- Original Message ---- From: Phil Thompson <p...@riverbankcomputing.com> To: Jason H <scorp...@yahoo.com> Cc: PyQt <pyqt@riverbankcomputing.com> Sent: Wed, March 3, 2010 3:21:07 AM Subject: Re: [PyQt] Is there a way to run the interp AND a gui? On Tue, 2 Mar 2010 15:04:37 -0800 (PST), Jason H <scorp...@yahoo.com> wrote: > I am working on the new Qt/Kinetic stuff and one thing I would really like > to have is an interactive GUI for it. Ideally, I'd have something like the > interactive interpreter, which when I type x=QGrahpicsTextItem(...) and add > it to the scene, it appears in the scene. Then I can do that with graphics > effects and test out animations. > > The problem though, is the event loop needs to be running for the painting > to happen. So I am confused if this is even possible? I'd even settle for > some IPC that would translate commands to a seperate process running the > GUI, if there was a way to do it (so that then I do x=QGrahicstextItem(...) > x is actually a handle to the actual object in another process. But this > looks waaay complicated. > > Thoughts? Have you actually tried it... >>> from PyQt4.QtGui import * >>> app = QApplication([]) >>> w = QWidget() >>> w.show() Phil _______________________________________________ PyQt mailing list PyQt@riverbankcomputing.com http://www.riverbankcomputing.com/mailman/listinfo/pyqt