Hi i am new to PySide and I am developing a 3d cross plataform game engine in C++, the engine uses OpenGL/Direct3D as rendering apis and i am planning to develop a WYSIWYG level editor to create game levels more easily, and i want to use PySide to code the level editor.
But i don't want to reimplement in QtOpenGL the rendering code of my engine i want that the PySide widget that displays the scene (if possible) being rendered using my engine code. So that is my question is it possible to do that call the rendering code of my engine to draw on a window? Thanks in advance.
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