Done, https://bugreports.qt.io/browse/PYSIDE-955
thank you for your hard work. I managed to circumvent the problem using PyOpenGL. I have a 3d viewport. But it crashes without warnings if I start it without attaching a debugger. Something nasty. I can't wait for the day PySide reaches feature/stability parity with PyQt5, which annoys me for other reasons. On Wed, Feb 27, 2019 at 9:25 AM Cristián Maureira-Fredes < [email protected]> wrote: > Hello Maxime, > > Since you said it does not contain a proper API, > it seems to be a bug. > > Can you please report it in https://bugreports.qt.io/projects/PYSIDE > along with a small reproducible example. > > > Cheers > > ________________________________________ > From: PySide <[email protected]> on behalf of Maxime > Lemonnier <[email protected]> > Sent: 26 February 2019 19:37 > To: [email protected] > Subject: [PySide] QOpenGLContext::versionFunctions() returns type > QAbstractOpenGLFunctions > > Hi, > > porting my app from PyQt5 to PySide2 (5.12, PyPI latest) > > QOpenGLContext.versionFunctions(some_profile) returns type > QAbstractOpenGLFunctions with a absent API. > > In PyQt5, it would returned a properly casted e.g. > QOpenGLFunctions_4_1_Core* type which would allow me to use the gl API. > > Is there a workaround? > > Thanks >
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