On Wed, Apr 04, 2007 at 06:37:03PM -0400, Zach Miller wrote:
> think of what happens when you change scenes. sure you can remove the
> projector and camera then create a new set then restack the widgets but itd
> be better to just change which camera your projector is using. i cannot
> imagine any time youd want the same camera to switch projectors.

Ok.  This argument plus the new rendering function I'm building makes this the 
favorable option.

win = soy.Window('Example')
sce = soy.Scene()
cam = soy.bodies.Camera(sce)
pro = soy.widgets.Projector(win, cam)

Coreloop then renders each widget, in order, and when it hits the projector it 
renders it as a viewport for the camera.  Simple, elegant, and clean.
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