Ok team here's what we're doing this week:
  Replacing Freeglut with our own window-handling code

We loose any hope of compiling under Windows in the short term (this can be 
added, of course) but will gain nVidia support (yes, it's been confirmed).

I had hoped to put this off until we were a bit further along but with the 
nVidia bug holding us up for weeks now it's shown itself to be a larger 
annoyance than any of us forsaw.
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