Antoine Pitrou <pit...@free.fr> added the comment:

> I was a little worried about the performance impact, so I did some
> trivial benchmarks:
> - O(depth) fwalk() is actually a tiny bit faster than walk() (it may
> be because we don't do as much path lookup)
> - O(1) fwalk() is around 20% slower, on a pure-traversal benchmark (so
> in a realistic use case where we would actually do something with the
> values returned by fwalk() the difference shouldn't be that
> noticeable)

I think the O(depth) version is fine. The O(1) version is quite more
complicated, difficult to follow, and it seems less robust (it doesn't
use try/finally and therefore might leak fds if the generator isn't
exhausted before being destroyed).

On modern systems you have at least 1024 fds, so the restriction
shouldn't be a problem.

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Python tracker <rep...@bugs.python.org>
<http://bugs.python.org/issue13734>
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