New submission from sbt <[email protected]>: In multiprocessing.connection on Windows, socket handles are indirectly duplicated using DuplicateHandle() instead the WSADuplicateSocket(). According to Microsoft's documentation this is not supported.
This is easily avoided by using socket.detach() instead of duplicating the handle. ---------- files: mp_socket_dup.patch keywords: patch messages: 157747 nosy: sbt priority: normal severity: normal status: open title: Avoid using DuplicateHandle() on sockets in multiprocessing.connection Added file: http://bugs.python.org/file25153/mp_socket_dup.patch _______________________________________ Python tracker <[email protected]> <http://bugs.python.org/issue14522> _______________________________________ _______________________________________________ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
